For the Sake of Art: GamingBy Stephen S

Since the beginning of the games industry, millions of people have been swept off their feet with the power of gaming. The games industry is a powerhouse industry. The recent figures from the sales of Call of Duty Ghosts show its sales totaled $1-billion in only one day.  The other big game release of this year, Grand Theft Auto 5, made $1-billion in three days. 
The games industry may be big but, inside, there are small studios that are not producing games for huge sales, but rather, for the sake of art. Recent Indie gems, such as The Walking Dead and The Wolf Among Us, presented the player with gut wrenching choices and deep emotional bonds to the games’ characters. The Walking Dead even hobbled out of 2012 with many game of the year awards, proving that telltale games are master artists of the adventure game genre. 2012’s Journey was a simplistic game out of the gate but, toward the end  of the aforementioned journey, many reviewers found that it touched them emotionally. Journey flew out of 2012 with many game of the year awards as well. 
Artistic games are being made more and more and are being purchased by more and more people.  As the popularity for these smaller titles grow, people are becoming fans. Shadow of the Colossus, Ico, and Flower all come to mind in the discussion of artistic games. I sat down with my friend Julianne to get her opinion on this issue. She said that video games should be considered art because of the stories they can tell. An example of an artistic game to her was telltale games The Walking Dead. I also interviewed my brother Jack to see what he had to say. “They should be considered art because of graphical power,” he said. An example of an artistic game to him was also telltales The Walking Dead. I also talked to my friend Nick. He does not believe that gaming should be considered an art form. Nick believes that the market has been too saturated with gray shooting galleries and set pieces. Last, I interviewed Katie, a classmate of mine. (full interview in audio)
In recent years, gaming has had an influx of creative artistic games. From the inventive Platformer to Mass Effect 2, a roaming space epic, these games have been considered art by the Metropolitan Museum of Art in their Art of Gaming gallery. Gaming has truly become an art form.
 

For the Sake of Art: Gaming
By Stephen S

Since the beginning of the games industry, millions of people have been swept off their feet with the power of gaming. The games industry is a powerhouse industry. The recent figures from the sales of Call of Duty Ghosts show its sales totaled $1-billion in only one day.  The other big game release of this year, Grand Theft Auto 5, made $1-billion in three days.

The games industry may be big but, inside, there are small studios that are not producing games for huge sales, but rather, for the sake of art. Recent Indie gems, such as The Walking Dead and The Wolf Among Us, presented the player with gut wrenching choices and deep emotional bonds to the games’ characters. The Walking Dead even hobbled out of 2012 with many game of the year awards, proving that telltale games are master artists of the adventure game genre. 2012’s Journey was a simplistic game out of the gate but, toward the end  of the aforementioned journey, many reviewers found that it touched them emotionally. Journey flew out of 2012 with many game of the year awards as well.

Artistic games are being made more and more and are being purchased by more and more people.  As the popularity for these smaller titles grow, people are becoming fans. Shadow of the Colossus, Ico, and Flower all come to mind in the discussion of artistic games. I sat down with my friend Julianne to get her opinion on this issue. She said that video games should be considered art because of the stories they can tell. An example of an artistic game to her was telltale games The Walking Dead. I also interviewed my brother Jack to see what he had to say. “They should be considered art because of graphical power,” he said. An example of an artistic game to him was also telltales The Walking Dead. I also talked to my friend Nick. He does not believe that gaming should be considered an art form. Nick believes that the market has been too saturated with gray shooting galleries and set pieces. Last, I interviewed Katie, a classmate of mine. (full interview in audio)

In recent years, gaming has had an influx of creative artistic games. From the inventive Platformer to Mass Effect 2, a roaming space epic, these games have been considered art by the Metropolitan Museum of Art in their Art of Gaming gallery. Gaming has truly become an art form.